|   | CMU-ISRI-05-139 Institute for Software Research International
 School of Computer Science, Carnegie Mellon University
 
    
     
 CMU-ISRI-05-139
 
Detailed Comparison of America's Army Gameand Unit of Action Experiments
 
Mike Schneider, Kathleen M. Carley, Il-Chul Moon 
August 2005  
Center for Computational Analysis of Social and Organizational SystemsCASOS Technical Report
 
CMU-ISRI-05-139.pdf 
Keywords: Organizational Theory, Computer Game, Simulation, 
Military Experiments, Unit of Action, America s Army, Command and 
Control America's Army game and Unit of Action experiments are simulations of 
military units. America's Army is a simulation of a squad level military 
organization, and the Unit of Action experiments simulate the 
brigade/battalion level command and control structure. Studies of both 
these domains reveal that configuring and organizing a unit is 
important in enhancing its performance. Thus, we may argue that there 
is a fundamental similarity between the game and the experiment. In 
this paper, we compare the two simulation analyses in terms of their 
initial features, results, and recommendations. The comparison of the 
initial features suggests that both domains use similar explanatory 
variables, and the comparison of the results shows that the findings 
of these domains also correspond in many ways. Finally, we investigate 
different ways of capturing implications in both domains, and based 
on that, discuss future research issues for the Unit of Action 
experiments such as developing an ideal communication network or 
policy by adopting a research method used in the America s Army analysis.
 
23 pages 
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